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Radio calls

Radio calls are powerful game elements that can turn the tide of a battle. They have to be used wisely as they can require a significant amount of resource points and can also provide a lot of collateral damage if not timed properly.

Press and hold the radio calls button ( H by default) to bring up your radio calls menu. Select a call by clicking on it or by pressing the number right next to the call symbol. Whatever you selected will then be dropped approximately where you had your crosshairs when you pressed the radio calls button.

Keep in mind that every radio call has a delay thus doesn't happen instantly.

Some maps has an anti-air emplacement that prevents the player from calling in paratroopers, airdrops or close air support, allowing only mortar strikes and artillery. The structure has map-wide range and needs to be destroyed in order to unlock the rest of the radio calls. The emplacement will then remain in its destroyed state indefinitely.

Enemy bases may also have a radio jammer that prevents the player and friendly AIs from using the radio. Unlike the anti-air, the jammer only affects the base itself, but is much more devastating since it completely strips the player off their radio ability.

note

You have to be at least Corporal (1000 XP) to get a radio device (will be added automatically to your HUD).

Veterans Pack DLC

Players with the Veterans Pack DLC will have exclusive access to the light anti-armor VFS Call, though any players can enter the VFS afterwards, regardless of whether they own the DLC.

DLC owners can also toggle on/off a Skin Pack option for their vehicles (applies to Humvee, Buggy, Main Battle Tank), applying a unique map-dependent camo pattern/decals to vehicles that prevents non-DLC owners from entering them.

List of calls

ImageNameDescriptionRequired XPPrice (RP)Delay (s)
Mortar strikeMortar strike (1x8)Fires one salvo of eight rounds.10001008
Cluster bombingCluster bombingDrops 2 cluster bomb containers that unload dozens of smaller bomblets.30002008
4 paratroopers4 paratroopersDrops four paratroopers, one will always have a medkit.200012011
8 paratroopers8 paratroopersDrops eight paratroopers, two will always have a medkit.400020011
4 elite paratroopers4 elite paratroopersDrops 4 elite paratroopers. Three are armed with the faction's Assault SMG, while the final is a medic armed with a taser and trauma kit. All are equipped with vests.400030011
Artillery strike (2x16)Artillery strike (2x16)Fires two salvos of 16 rounds each.40003008
Artillery strike (5x16)Artillery strike (5x16)Fires five salvos of 16 rounds each.70007008
Sandbags dropSandbags dropDrops 2 sandbags.1000402
Rubber boat dropRubber boat dropDrops a rubber boat.30007015
Spawn humveeSpawn humveeDrops a combat Humvee equipped with an automatic grenade launcher.400040017
Spawn BuggySpawn BuggyDrops a fast Buggy combat vehicle equipped with an MG.300030017
Spawn Supply QuadSpawn Supply QuadDrops a Supply Quad with a limited armory.500035018
Spawn tankSpawn tankDrops a faction-specific Main Battle Tank.5000100018
Spawn VFSSpawn VFS (exclusive to Veterans DLC owners)Drops a lightly armored assault vehicle equipped with an MG and anti-tank TOW.500045017
A-10 gun runA-10 gun runCalls in an A10 Warthog air strike.60002208
Gunship runGunship runCalls in an AC130 Gunship that constantly bombards enemies within a 30m radius, does not target friendly units. (Only available in Campaign and Online Invasion).10000100018